Beginning Their Kickstarter Journey, The 3D Puzzle Game Project Grove Catches The Eye

      

 

Kickstarter has always been the base of numerous genres of titles coming to the limelight. However, some have stumbled after getting out of the closet, and some, on the other hand, has shown the potential to become a hit with great animations, interesting gameplay, and engaging theme. A 3D puzzle-platformer called Project Grove has begun their Kickstarter journey and the gameplay is pretty interesting when given a closer look at the things that the developers of Antler Studios are trying to bring in.

The project has received a positive response from the staff of Kickstarter for its entrancing factor and a demo has also been released to help the gamers decide whether they want to bring the dream of the indie team into life.

The project is going to make its appearance on PC in a steampunk-esque flavor, designed with an open world that is filled with challenging puzzles. The storyline includes the users assisting the great alchemist Edric Tate in coming up with a solution for a disease, named The Great Rot. The gamers need to tackle the puzzles of the game with the help of L-P1N, a floating droid that can deploy a platform to make the players reach new areas.

This literally means that the players won’t get stuck into rooms for hours and can simply move forward to the next one and circle back to the place whenever one feels that he/she is ready.

The in-depth alchemy system of the game allows the players to create the potions with a wide variety of effects. It can be used by the gamer to encase oneself in a bubble that will allow one to alleviate fall damage to fireworks that can cause havoc. Creating the potions will be significant in the context of the game, in order to progress through the game.

One can also choose the potion laid-out in the base, which includes a cultivation area for the process of the growth of the plants with magical latent abilities. As a result, gamers can choose the method of exploration. The laid back vibes in the backdrop make the entire game more exciting. This is project will certainly grow stronger as time passes.

Much British humor can be found throughout the demo of the game, from the narrator’s point of view that mentioned the ubiquitous glowing objectives to poke funs at the protagonist. The game is reaching the farthest corners of the gaming world.